Roblox Fire For Sever

By | February 14, 2022

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Hey so im trying to do things with remotefunctions Im trying to make it so the server side will fire a remotefunction and the remotefunction which is on the client side will return a players mouse lookvector However it isn’t working very well for me and I have no idea what the issue is because it just says argument 1 missing or nil BV = Body Velocity (Also if it wasn’t.

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Remote Event A RemoteEvent is designed for oneway communicationUsing remote events you can send information in the following ways Client → Server Example — A player (client) presses the P key to drink an invisibility potion then a RemoteEvent tells the server to make that player invisible to all other players Server → Client Example — When a player’s friend joins the game.

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I know this is solved but I think you could use a RemoteEvent fire to client then back to server Anteraska (Anteraska) February 26 2021 841am #6 Why would you relay it from the client when the client has no information to pass? If possible Server > Server is the best way to go since Remotes have vunerabilites and adds an extra unneeded Apr 13 2021Dec 04 2020Feb 24 2020Aug 02 2014.

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